Automatically convert render-ready materials or tweak them with just a few clicks.
Transmutr extracts as much data as possible from the source file to automatically create render-ready materials. This saves you from tedious manual work to recreate materials that were already made in the source software (3dsmax, etc).
Of course, you can easily edit and tweak the materials by adding maps or adjusting the main values.
With a single click, Transmutr can generate proxies for V-Ray, Thea and Enscape.
For the placeholder, you can choose between various options, like Bounding Box, Face Skipping, Simplified Geometry, Billboard, etc.
Automated render-ready materials
Automatically convert render-ready materials or tweak them with just a few clicks.
Transmutr extracts as much data as possible from the source file to automatically create render-ready materials. This saves you from tedious manual work to recreate materials that were already made in the source software (3dsmax, etc).
Of course, you can easily edit and tweak the materials by adding maps or adjusting the main values.
Simplify high-poly objects with millions of faces down to a few thousands or hundreds.
As SketchUp cannot handle very high-poly objects, Transmutr can drastically reduce the number of faces, while preserving the overall shape of the original object.
You can fine-tune the simplification level to get exactly the result you want
With a couple of clicks, you can send Megascans assets from Quixel Bridge to SketchUp.
Transmutr will make sure everything is converted correctly, you will get all the materials settings set up in the Megascans asset, down to the perfect amount of reflection or displacement.
Scale the model, adjust the origin or change the Up Axis with just a couple clicks.
Transmutr keeps the model hierarchy, while simplifying it to avoid redundant nesting.
Transmutr supports instancing, and will generate components in this case. Otherwise, it will generate groups.
Studio only – Automations are user-defined rules that allow you to automatically and instantly edit multiple materials at once
Studio only – The Command-Line Interface is a very powerful tool that allows users to easily process large sets of models.